Monthly Archives: December 2016

happyFunTimes standalone HTML5 library

I finally got around to making happyfuntimes a standalone library for Electron. This means you can easily make an HTML5 game and ship it as a native app on Windows, Mac, Linux with happyfuntimes support.

As examples I’ve posted 3 of the games on itch.io

I also updated the hft-simple example and I added a new “clean” example that uses no external libraries so it should be easier to use as a base to intergrate with other HTML5 game engines.

Even if you don’t plan to use happyfuntimes they might be a good way to look into shipping your HTML5 app as an electron app. In just a few minutes they’ll build standalone app for Windows, Mac, or Linux.